Having been within the Games and exhibition Industry since 1997, I currently hold the position of COO at ESL Gaming Pte Ltd (ESL Asia). The modern culture of eSports offers gaming enthusiasts, fans and sponsors thrilling entertainment in an all-new, interactive environment.
Recognized with the German Game Developer Award and winner of the European Games Award, I have a verifiable history of commitment to growth and expansion of businesses in both mature and emerging markets across the Asia Pacific Region, the US, and Europe.
24+ years of corporate leadership and entrepreneurship in the media, gaming and exhibition industries comes with certain expertise: I am adept at achieving maximum operational output with minimal resource expenditure. I have also consistently exceeded performance goals.
Through strategy and my expertise in exhibitions and conferences (B2B, B2C), I established GDC Europe as one of the most important game industry conferences in the world and Games Convention Asia (GC Asia) as one of the main industry events in Asia.
Currently, ESL is the world’s largest eSports company leading the industry in raising eSport production and audience levels to those of mainstream sports. Our four biggest skills and assets are: Worlds #1 portal for esports, Including partners and products into our brand’s storyline and help with our 15+ years of experience, Worlds largest independent esports following – understand and grow a highly attractive target group, Create amazing lifestyle events.
Being part of an international network of senior level relationships through active participation on boards, and industry associations, I enjoy my position as global game industry expert. I am focused on developing overall corporate growth strategies and partnerships in the areas of media, publishing, sponsorship and entertainment.